We are a team that offers digital art for videogame, audiovisual and VR/AR productions.
Andrés Jaliff
Cofounder, CEO & Talent Manager
Mario Mendoza
Founder, COO & 3D Artist
Jorge Chocarro
Strategic Partner for Europe
Juan Manuel Romano
Lead Developer
Manuel Mendoza
Music Composer & Sound Designer
Marila Raganato
Environment Artist
Nicolás Sosa
Narrative Designer & Film director
Nahuel Martín
Game Designer & Dev
Josefina Laudadio
Character designer
Matias Quintana
Developer & 3D Artist
Nicolás Ahun
3D Animator
Andrea Moreno
Environment designer
Dario Sartor
2D Artist & 3D Animator
Ignacio Cónsoli
Screenwriter
Let's work together
We would love to hear about your project!
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Videogames
What drive us forward
Skybiters
Our first IP: A bold player must perfectly synchronize the Skybiter ship's pilot & gunner actions to survive deadly space battles in the midst of a dramatic family crisis at the beginning of the 20th century.
Date: 2022 - Prototype Production
Software Used: Blender - Unreal Engine 5
OPA - Olympic Punch Arena
A beat’em up multiplayer running game. Fúlgora solved the entire digital art production pipeline: modeling, rigging and animation of characters and assets up to implementation.